Friday, June 11, 2010

At Your Disposal : Society of Leopold

The Society of Leopold is an under-rated card. Many considered too risky to use since it can be moved to pretty much every vampire on the table, and that the burning of a blood at the untap phase is not really a big deal, given that Vessel and Hunting Ground can easily help the "society"-plagued vampire to survive the inconvenience long enough to slap it on somebody else. This is seen as another of those "make the whole table think about it" card.
And it is precisely this that makes Society of Leopold a dangerous weapon to use, and if used carefully, especially if the deck is prepared for it, a very deadly weapon.
There are several cases where this card is simply awesome when placed in the deck - the prime example would be a Cryptic Mission deck where multiple weenie vampires leech blood away from the opponent, forcing the enemy to either transfer pool into the Vessel-ed vampire to keep it alive from the Society, or simply forced to burn the vampire - you see, if the vampire burns, the Society would lose its focus and will not pester any other vampire on the table, most notably your own.
Therefore, the moment you play a Society, you can target a vampire that has no Vessel or Hunting Ground or any other untap-phase blood gaining tech, and this will force the vampire to burn. A zero-cost master just got rid of one vampire (usually of your prey, but if pressured too much, the predator is a good target too) - note that Secure Haven is not going to prevent this attack, you just need to pay 1 pool for the Society. If the Society is slapped on a vampire with only one blood left, then the Methuselah controlling the vampire will simply be forcing the vampire to hunt until he finds a way to put more than 1 blood onto the vampire before his next untap phase - not an easy thing to do for most decks unprepared for such things.
Before Vessels were introduced this card is even deadlier than it is today, but with Vessel, it has lost much of its punch. However, even if the enemy could survive the first turn of the Society's hunting activity, you have at the very least, forced him to waste usually 1 blood (or pool) and 1 action in order to place the Society on somebody else. You might be worrying that the Society will be slapped back onto one of your own minions - negating the benefit of playing the Society. Well, this generally doesn't happen often. Most Methuselahs, when they can, will slap the Society onto their own prey whenever possible - petty grudges are not too useful in the Jyhad in this case, and the Society's power should be abused since it's already there.
Moreover, your deck would be prepared for the Society, right?
The easiest way to ignore the Society is to have good means of getting the blood back without needing to hunt - hence the Cryptic Mission deck - the vampire with the Society now on can choose to slap it away again, or simply ignore it and use Cryptic Mission to pay for the blood loss until he finds another victim to send the Society after. Another way is to have good Intercepts on table or discipline(s) to discourage the opponent to even look your way and seek easier prey. And of course, Secure Haven and stuffs like Zaire's River Ferry and Yoruba Shrine can also help.
And we should of course mention Jayne Jonestown - the only vampire in Vtes that works hand in hand with the Society of Leopold. Unfortunately her clan and discipline (and her Red List status) doesn't really gel very well with it, though you could always simply use her to supplement a deck with the Society - an Assamite vote deck for example, or a !Toreador Wall.
The timing to play the Society is the key in using this card. For as long as I have seen the card being played, it almost always burn or stop a vampire right there the moment it hit the table. There are very few ways to stop this since it is a master card, and at the very least the prey (usually) would have lost at least 1 blood from that vampire when you play the Society.
Not good to piss off the Society of Leopold I tell you, not good at all.
(o.o)

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