Thursday, July 29, 2010

Booking Your Time - Dead of Night

This is the first iPhone vampire-related game that I've played. It is a cheap $0.99 game, something between a mix of Line-Drawing and Time Management. Nothing to really scream about, but it is pretty alright to burn off a couple of hours of free time, and is pretty ok to keep me distracted while waiting for a train or a bus or my wife to pick me up.
Basically, you're tasked with the job to "draw" a line between various hungry vampires and villagers in panic, preferably with the same colored outfit (red vampires to red villagers and so on - the blue and purple are not very easy to distinguish), so that the vampires can mesmerize the villagers. After they're done the little dome below them will become bat-shape, and you can then draw a line for them to go the carriages at the bottom of the screen and they'll speed off to wherever it is that they want to go. (Again, preferably matching the colored pairs to the relevant colored carriage.)
While all the time you're trying to do that, heroic and bestial enemies will come out to bother your noble mission of matching demand and supply. At the start, were beasts will come out and loiter around your vampires - if you leave the beast alone, the vampire's life bar will drop and eventually he/she will turn into a bat and fly away. The vampires' complete inability to defend themselves forced you to also act as the local pest control sheriff. You can use your finger to fling the beasts away, pretty much like what you do in Knights Onrush.
Over time there will be more and more different colors of vampires and villagers (they differ in mesmerizing speed, health and so on, but you'll see that it really is just a color code), different kinds of distraction, such as a Sun Engine, Van Helsing and even Berserker Wolves and Berserker Vampires. The new enemies will introduce new ways to tackle them, and these mechanics make the game unmanageable if you want to play it on an iPad. (It didn't work for me, since I find shaking an iPad to get rid of a Shapechanging Werewolf is a very stupid thing to do in the public, or even at home for that matter). These new problems will require you to draw new lines for enemies to fight amongst themselves, shake to scare off the shapechangers, tap to remove wolves, drag to catch beasts, tilt to speed up the Sun Engine, tap repeatedly to kick Van Helsing's steampunk armor's a** and so on.
The game awards you soul energies for humans and beasts that you get rid off, requiring you to hit a target score before going to the next stage. The stages are only different in background, but the different mix of enemies does make the game lasts a little longer than I expected.
Overall, for $0.99, I guess it's alright. After all, not many vampire games that is not an MMO on the iPhone in the first place.
(o.o)

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